5 DEMONSTRAçõES SIMPLES SOBRE 33 IMMORTALS GAMEPLAY EXPLICADO

5 Demonstrações simples sobre 33 Immortals Gameplay Explicado

5 Demonstrações simples sobre 33 Immortals Gameplay Explicado

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Il faut dire que le titre a sur le papier de nombreux arguments particulièrement séduisants, comme un univers s’inspirant grandement de la Divine Comédie, et un concept… diablement original. Bienvenue donc dans un Enfer por Dante vraiment pas comme les autres.

Combat has a satisfying impact, though some may find it clunky when using some weapons in particular, and the tutorial could do more to ease new players in. With its striking art, rich world-building, and MMO-lite mechanics, the game has a strong foundation. The game is only now starting its early access, so if Thunder Lotus refines onboarding, enhances communication, and polishes movement, 33 Immortals will become a standout in the genre. Pros

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Finally, Virgil (based on the ancient Roman poet) is also here, managing the Compendium should you need a refresher on how the game works and if really wanted to know the official name of that creepy silkworm with teeth that killed you on your last run (for the record, it’s called a Mangiatore).

This is a large-scale cooperative dungeon diver roguelike, all streamlined for accessibility so that you can enjoy the best parts of a typical raid experience without much of the setup.

While that isn’t a massive amount of time to pump into a roguelike, I think I managed to grasp the title’s unique gameplay loop and the direction the developers want to take it.

That Dark Woods safe haven I mentioned is where weapons are chosen, perks are wished for, and upgrades are purchased using loot from previous runs. At the early access launch, the title has four weapons to choose from: sword, bow, daggers, and staff, each offering a different play styles, movesets, and powers. After trying out the sword’s heavy slashes and blocks, the staff’s AOE blasts, and the 33 Immortals Gameplay dagger’s unrelenting aggressiveness, the bow was what I clicked with.

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Finishing 12 of these dungeons filled with waves of enemies is how the final fight against Hell’s mobs begins, all to prove the surviving souls’ worth facing Lucifer.

The studio is already teasing a third gate for runs that will take place in a heavenly land, but this is slated to arrive later in 2025.

Every time I perished in a run, I was already thinking of how I could make the next better, trying not to rely on the chance-based item drops. In the beginning, I simply wanted to rush to the boss level, so it was all about using valuable resources to report to nearby Torture Chambers and finishing them as fast as possible. Once I had my soul’s ass thoroughly beat, I slowed the pace down and made sure to get some personal upgrades in between the dungeons, which meant sticking with groups that were farming enemies and world items instead of just the dungeons.

Of all these choices, I liked playing with the Bow of Hope the most, as it kept me at a decent length away from enemy attacks. Also, its Guiding Light feature, where returning arrows sliced through monsters on the way back into my quiver, allowed for a nice interplay of positioning to my targets so I could double-up on damage. I really like how 33 Immortals

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